Songming Ping

Songming Ping Hiramatsuakira

University of Liverpool/Xi ‘an Jiaotong-Liverpool University | senior year

University of Liverpool/Xi 'an Jiaotong-Liverpool University

Biography

I am a senior Information and Computing Science student at University of Liverpool/Xi ‘an Jiaotong-Liverpool University, specializing in the realms of Human-Computer Interaction and Virtual Reality. At the X-CHI Lab, my research is centered around human-computer interactive devices, reinforcing learning algorithms, deep learning algorithms, interactive technologies, digital twins, and automated systems.

My academic endeavors focus on integrating these advanced technological concepts to enhance the efficiency and effectiveness of human-computer interactions. Through my work, I aim to bridge the gap between complex computational theories and practical, user-friendly applications.

Research Skills: Propose questions, Literature review,Design and conduct experiments, Data analysis, Paper Writing, Editvideo and poster. Establish mathematical model

Interests
  • Artificial Intelligence
  • Machine Learning
  • Data Science
  • Human-computer interaction
Education
  • BSc in Information and computer science, 2024

    University of Liverpool/Xi 'an Jiaotong-Liverpool University

Skills

Technical
Python
Data Science
SQL
C#
Java
VR
Hobbies
Hiking
Cats
Photography
Game design

Experience

 
 
 
 
 
Zhongxing Telecom Equipment Co., Ltd
Software Development and Testing Engineer
June 2022 – September 2022 Nanjing Jiangsu China

Responsibilities include:

  • Participated in OMCI related development and learned about GPON/EPON applications
  • Designed the function test cases of optical access equipment and completed the corresponding tests
  • Completed basic hardware equipment and automation test and basic automation equipment development
  • Participated in the smart home technology project, understood and practiced the advanced AI control system
 
 
 
 
 
Hiramatsu Trading Co., LTD Japan
Software Development Engineer & Data Analyst
Hiramatsu Trading Co., LTD Japan
January 2022 – March 2022 Osaka, Japan

Responsibilities include:

  • Collaborated with the full-stack engineers to develop an APP for clients and designed web pages for company
  • Implemented machine learning models to preprocess and simulate data and extracted users’ features, facilitating the company’s advertising strategies to target clients
  • Established the users’ database based on MySQL and Redis to set up delivery tests and helped manage and retrieve data queries until the end of my service

Research

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Digital Twin-based Smart Building Management
Leveraging Digital Twin technology, my project aims to revolutionize smart building management systems by predicting personal thermal comfort. This system integrates point cloud reconstruction, depth cameras, and IoT technologies to offer a comprehensive understanding of indoor conditions and achieve personalized thermal comfort predictions.
Digital Twin-based Smart Building Management
Adaptive Audience(in submission for CHI PLAY 24,more details will released after publication)
a system enhancing VR exergame experiences by adapting to player emotions. It employs reinforcement learning to dynamically adjust NPC behavior, sound, and scale based on real-time emotional feedback. Focusing on positive, neutral, and negative audience types, the system aims to create immersive, emotionally resonant gaming experiences. This innovation extends beyond gaming, offering insights into emotional interaction and the potential of adaptive technology in entertainment.
Adaptive Audience(in submission for CHI PLAY 24,more details will released after publication)
The Impact of VR Interactive Scenarios on Language Learning
The project aimed to explore the effectiveness of virtual reality (VR) in enhancing the language learning process through interactive scenarios. - Human-Computer Interaction - Virtual Reality
The Impact of VR Interactive Scenarios on Language Learning

Project

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Web Scraping & Sentiment analysis
In this project, I climb from http://quotes.toscrape.com/ get data and large data analysis, using natural language processing technology for sentiment analysis and semantic segmentation
Web Scraping & Sentiment analysis
Pet grooming booking site
This is a software engineering project, in this project, I use java, springboot, svm, js and other common networking technologies. A pet grooming appointment system is designed and constructed.
Pet grooming booking site
Student Achievement Classification
Machine Learning Project: Student Achievement Classification Introduction This project applies machine learning algorithms to classify student performance. Traditional methods of categorizing student performance are inefficient and inaccurate. This project utilizes machine learning to optimize this process, providing a more effective solution.
Student Achievement Classification

Contact

  • 2533485035@qq.com
  • +86 13357729351